-
REDM001501
0:06
SINGLE HIT. Big hit with long bright ambience. Extracted from "Death Race".
-
REDM001502
0:06
SINGLE HIT. Massive hit with bright drone stab and rapid bass synth pulses. Extracted from "Dystopia".
-
REDM001503
0:03
SINGLE HIT. Big hit with ambience. Extracted from "Death Race".
-
REDM001504
0:06
SINGLE HIT. Massive hit with dark drone stab and rapid bass synth pulses. Extracted from "Dystopia".
-
REDM001505
0:04
SINGLE HIT. Massive percussion hit with hi synth pulse. Extracted from "Mind Hijack".
-
REDM001506
0:07
SINGLE HIT. Massive reverberant percussion hit with large ambience. Extracted from "Double Agent".
-
REDM001507
0:04
MULTI HIT. Hi energy percussion roll with big hits. Extracted from "Shadow of a Doubt". 128 bpm (G#min)
-
REDM001508
0:03
MULTI HIT. Fluttering whoosh builds to big synth and percussion hits. Extracted from "Turbo Boost". 110 bpm (Dmin)
-
REDM001509
0:03
MULTI HIT. Medium epic drum roll. Extracted from "Knockout Blitz". 112 bpm (Bbmin)
-
REDM001510
0:06
MULTI HIT. Hi energy percussion roll with big cavernous hit at end. Extracted from "Shadow of a Doubt". 128 bpm (Cmin)
-
REDM001511
0:02
MULTI HIT. Intense epic drum roll with stuttering climax. Extracted from "Knockout Blitz". 112 bpm (Fmin)
-
REDM001512
0:02
MULTI HIT. Whoosh builds to big percussion hits. Extracted from "Turbo Boost". 110 bpm (Dmin)
-
REDM001513
0:09
MULTI HIT. Stumbling percussion builds to big hit with warbling synth stab and rhythmic pulses. Extracted from "Turbo Boost". 110 bpm (Bmin)
-
REDM001514
0:03
MULTI HIT. Muffled stuttering epic drum roll. Extracted from "Knockout Blitz". 112 bpm (Bbmin)
-
REDM001515
0:03
MULTI HIT. Hard epic drum roll. Extracted from "Knockout Blitz". 112 bpm (Bbmin)
-
REDM001516
0:02
MULTI HIT. Whoosh leads to offbeat percussion hits. Extracted from "Turbo Boost". 110 bpm (C#min)
-
REDM001517
0:06
MULTI HIT. Quick whoosh precedes two massive rapid percussion hits. Extracted from "Mind Hijack". 122 bpm (Amin)
-
REDM001518
0:06
MULTI HIT. Quick whoosh precedes four massive rapid percussion hits. Extracted from "Mind Hijack". 122 bpm (Amin)
-
REDM001519
0:05
MULTI HIT. Quick whoosh precedes two massive percussion hits. Extracted from "Bending Time". 80 bpm (Bbmin)
-
REDM001520
0:07
MULTI HIT. Quick whoosh precedes three massive percussion hits and accelerates into climax. Extracted from "Bending Time". 80 bpm (Bmin)
-
REDM001521
0:09
MULTI HIT. Tribal drums in steadily fading loop. Extracted from "Bending Time". 80 bpm (Amin)
-
REDM001522
0:09
WHOOSH HIT. Short whoosh precedes massive hit with ambient gritty synth stab. Extracted from "Turbo Boost".
-
REDM001523
0:08
WHOOSH HIT. Deep hit with large tails off with powerful bass synth pulse. Extracted from "Mind Hijack".
-
REDM001524
0:12
WHOOSH HIT. Gritty texture swell precedes quick whoosh and brassy pulse. Extracted from "Bending Time".
-
REDM001525
0:08
WHOOSH HIT. Short whoosh precedes hit with edgy synth stab and airy pulse. Extracted from "Turbo Boost".
-
REDM001526
0:10
WHOOSH HIT. Screeching whoosh precedes massive hit with gritty synth stab. Extracted from "Bending Time".
-
REDM001527
0:07
WHOOSH HIT. Short whoosh precedes hit with grinding synth pulses with long echo. Extracted from "Turbo Boost".
-
REDM001528
0:03
WHOOSH HIT. Whoosh precedes metallic impact with tonal ambience and metal rattle. Extracted from "Turbo Boost".
-
REDM001529
0:08
WHOOSH HIT. Metallic hit with big short whoosh and long ambient tonal pulse. Extracted from "Upsurge".
-
REDM001530
0:05
WHOOSH HIT. Quick screeching whoosh with big impact with ambience. Extracted from "Death Race".
-
REDM001531
0:06
WHOOSH HIT. Whoosh precedes massive hit with bright drone stab and rapid bass synth pulses. Extracted from "Dystopia".
-
REDM001532
0:06
WHOOSH HIT. Dark slow whoosh builds to massive hit with cavernous ambience. Extracted from "Dystopia".
-
REDM001533
0:04
WHOOSH HIT. Light whoosh precedes big impact with lo metallic ring. Extracted from "Knockout Blitz".
-
REDM001534
0:06
WHOOSH HIT. Quick screeching whoosh with big impact with large ambience. Extracted from "Death Race".
-
REDM001535
0:06
WHOOSH HIT. Dark whoosh builds to massive hit with cavernous ambience. Extracted from "Dystopia".
-
REDM001536
0:06
WHOOSH HIT. Metal mechanism rumble with hi metal hit in cavernous ambience. Extracted from "Knockout Blitz".
-
REDM001537
0:05
WHOOSH HIT. Mechanical whoosh precedes big hit with intense grinding synth. Extracted from "Upsurge".
-
REDM001538
0:03
WHOOSH HIT. Slow approaching whoosh with big impact. Extracted from "Death Race".
-
REDM001539
0:05
WHOOSH HIT. Deep hit trio with zappy sci fi hit in cavernous ambience. Extracted from "Knockout Blitz".
-
REDM001540
0:07
WHOOSH HIT. Slow approaching whoosh with big impact with large ambience. Extracted from "Death Race".
-
REDM001541
0:04
WHOOSH HIT. Slow airy whoosh precedes big hits in large ambience. Extracted from "Knockout Blitz".
-
REDM001542
0:07
WHOOSH HIT. Tonal drone swells up beneath quick whoosh and massive hit with cavernous ambience. Extracted from "Planets Align".
-
REDM001543
0:09
WHOOSH HIT. Whoosh swells to big hit with bass synth and siren drone stab. Extracted from "Death Race".
-
REDM001544
0:06
WHOOSH HIT. Whoosh swells to big hit. Extracted from "Shadow of a Doubt".
-
REDM001545
0:06
WHOOSH HIT. Whoosh precedes epic drum hit. Extracted from "Bending Time".
-
REDM001546
0:08
WHOOSH HIT. Whoosh precedes massive hit with metallic tonal ambience. Extracted from "Mind Hijack".
-
REDM001547
0:09
WHOOSH HIT. Electrical whoosh with deep tonal hit and hi grainy synth preceded by fluttering crystalline tone. Extracted from "Upsurge".
-
REDM001548
0:07
WHOOSH HIT. Whoosh swells to big dark hit with cavernous ambience. Extracted from "Shadow of a Doubt".
-
REDM001549
0:08
WHOOSH HIT. Short whoosh precedes massive hit with cavernous ambience. Extracted from "Mind Hijack".
-
REDM001550
0:06
WHOOSH HIT. Short tonal whoosh trails out over deep cavernous hit. Extracted from "Double Agent".
-
REDM001551
0:07
WHOOSH HIT. Short tonal whoosh trails out over deep cavernous hit with gravely impact. Extracted from "Double Agent".
-
REDM001552
0:09
WHOOSH HIT. Metallic creak and massive impact in cavernous ambience. Extracted from "Double Agent".
-
REDM001553
0:10
WHOOSH HIT. Tonal whoosh precedes massive hit and bends up in cavernous ambience. Extracted from "Double Agent".
-
REDM001554
0:07
WHOOSH HIT. Distant metallic groan and impact with cavernous ambience. Extracted from "One Man Army".
-
REDM001555
0:05
WHOOSH HIT. Whoosh with massive impact and tonal cavernous ambience. Extracted from "One Man Army".
-
REDM001556
0:07
WHOOSH HIT. Whoosh with massive hit and tonal cavernous ambience. Extracted from "One Man Army".
-
REDM001557
0:11
WHOOSH HIT. Gritty bass drone pulse and light hit with large ambience. Extracted from "Into the Abyss".
-
REDM001558
0:11
WHOOSH HIT. Metallic pulse precedes massive whoosh and hit in cavernous ambience. Extracted from "Into the Abyss".
-
REDM001559
0:19
PERCUSSIVE BED. Percussion loop of steady airy hits. Extracted from "Mind Hijack". 122 bpm (Dmin)
-
REDM001560
0:29
PERCUSSIVE BED. Rhythmic loop of synth hits and stuttering electro percussion. Extracted from "Mind Hijack". 122 bpm (Gmin)
-
REDM001561
0:17
PERCUSSIVE BED. Electro kick hits in a rhythmic loop. Extracted from "Double Agent". 127 bpm (Dmin)
-
REDM001562
0:30
PERCUSSIVE BED. Zappy electro hits in a rhythmic loop. Extracted from "Bending Time". 80 bpm (Cmaj)
-
REDM001563
0:19
PERCUSSIVE BED. Light glassy hits beneath a zappy pulse in a rhythmic loop. Extracted from "One Man Army". 145 bpm (Amin)
-
REDM001564
0:19
PERCUSSIVE BED. Resonant hits in a rapid stuttering rhythmic loop with electro percussion. Extracted from "One Man Army". 145 bpm (C#min)
-
REDM001565
0:26
PERCUSSIVE BED. Metal and wood hits in a steady rapid rhythmic loop. Extracted from "Komorebi". 120 bpm (Gbmaj)
-
REDM001566
0:19
PERCUSSIVE BED. Whoosh leads to driving drum loop with synth kick, snare rolls and epic hits. Builds to a big climax. Extracted from "Death Race". 128 bpm (Fmin)
-
REDM001567
0:16
PERCUSSIVE BED. Massive heavy hits impact in succession with airy ambience and bright textures. Extracted from "Planets Align". 120 bpm (Amin)
-
REDM001568
0:14
PERCUSSIVE BED. Rhythmic loop of massive hits that build in intensity and rhythm. Extracted from "Mind Hijack". 122 bpm (Amin)
-
REDM001569
0:16
PERCUSSIVE BED. Epic drums in varying rhythm loop. Extracted from "Planets Align". 120 bpm (C#min)
-
REDM001570
0:18
PERCUSSIVE BED. Epic drums loop in rhythmic pattern over clocklike wood ticking. Extracted from "Planets Align". 120 bpm (G#min)
-
REDM001571
0:18
PERCUSSIVE BED. Snare drum rolls in a rhythmic loop. Extracted from "Double Agent". 127 bpm (Emin)
-
REDM001572
0:28
PERCUSSIVE BED. Tribal drum rolls in a varying rhythmic loop. Extracted from "Double Agent". 127 bpm (Cmin)
-
REDM001573
0:13
PERCUSSIVE BED. Epic drums loop in varying rhythmic pattern over steady pulsing bass kick. Extracted from "Dystopia". 140 bpm (Amin)
-
REDM001574
0:21
PERCUSSIVE BED. Percussive sticks and taps in a steady rhythmic loop. Extracted from "Bending Time". 80 bpm (G#min)
-
REDM001575
0:33
PERCUSSIVE BED. Intense percussion hits in varying rhythmic loop. Extracted from "One Man Army". 145 bpm (Bmin)
-
REDM001576
0:35
PERCUSSIVE BED. Intense heavy hits in a varying rhythmic loop. Extracted from "Into the Abyss". 127 bpm (Cmin)
-
REDM001577
0:34
PERCUSSIVE BED. Light percussion and taps in a varying rhythmic loop. Extracted from "Into the Abyss". 127 bpm (Cmin)
-
REDM001578
0:07
BOOMER. Deep hit with long tonal decay and textural grit. Extracted from "Upsurge".
-
REDM001579
0:14
BOOMER. Deep bass hit with long tonal sustain. Extracted from "Komorebi".
-
REDM001580
0:12
BOOMER. Deep bass hit with cavernous ambience. Extracted from "Komorebi".
-
REDM001581
0:14
BOOMER. Cavernous hit with long tonal sustain. Extracted from "Komorebi".
-
REDM001582
0:09
BOOMER. Large whir builds to massive hit with cavernous ambience. Extracted from "Komorebi".
-
REDM001583
0:11
BOOMER. Massive distant air whoosh in cavernous ambience. Extracted from "Into the Abyss".
-
REDM001584
0:06
BOOMER. Deep distant hit with whoosh and bassy ambience. Extracted from "Death Race".
-
REDM001585
0:04
BOOMER. Big dark hit with cavernous ambience. Extracted from "Knockout Blitz".
-
REDM001586
0:07
BOOMER. Deep resonant impact with light bounce and tonal ambience. Extracted from "Mind Hijack".
-
REDM001587
0:07
BOOMER. Deep boom with tonal pulse with large ambience. Extracted from "Turbo Boost".
-
REDM001588
0:05
BOOMER. Deep distant hit with bassy ambience. Extracted from "Death Race".
-
REDM001589
0:08
BOOMER. Quick distant air whoosh with cavernous ambience. Extracted from "Double Agent".
-
REDM001590
0:06
BOOMER. Deep distant drum hit with bassy ambience. Extracted from "Shadow of a Doubt".
-
REDM001591
0:08
BOOMER. Massive distant hit with cavernous ambience. Extracted from "Komorebi".
-
REDM001592
0:06
BOOMER. Soft deep distant hit with bassy ambience. Extracted from "Shadow of a Doubt".
-
REDM001593
0:08
RISER HIT. Electrical whir rises and stutters followed by large hit. Extracted from "Death Race".
-
REDM001594
0:10
RISER HIT. Hi stuttering zoom precedes hit with gritty tonal pulse. Extracted from "Turbo Boost".
-
REDM001595
0:15
RISER HIT. Pulsing gritty synth builds with fast stuttering air textures as another pulsing synth approaches. Extracted from "Bending Time".
-
REDM001596
0:10
RISER. Sci fi turbine revs up with oscillating whoosh flutters and hi airy drone. Extracted from "Death Race".
-
REDM001597
0:03
RISER. Light cymbal rise with intense gritty stutters. Extracted from "Death Race".
-
REDM001598
0:10
RISER. Air flutters beneath light turbine build and suckback. Extracted from "Shadow of a Doubt".
-
REDM001599
0:12
RISER. Air flutters beneath, light turbine build, trippy reverse synth melody and suckback. Extracted from "Shadow of a Doubt".
-
REDM0015100
0:13
RISER. Big turbine whirs up with rising zap tones, air and fluttering textures. Extracted from "Shadow of a Doubt".
-
REDM0015101
0:10
RISER. Sci fi chargeup with revving hi turbine and whoosh. Extracted from "Turbo Boost".
-
REDM0015102
0:06
RISER. Rapidly pulsing airy riser is overtaken by deep metal groans. Extracted from "Dystopia". 140 bpm (C#min)
-
REDM0015103
0:09
RISER. Turbine revs up with building electric hum, whir, and stutter at climax. Extracted from "Upsurge".
-
REDM0015104
0:02
RISER. Turbine rev up with stuttering light whir. Extracted from "Knockout Blitz".
-
REDM0015105
0:05
RISER. Rapidly pulsing air rise. Extracted from "Mind Hijack".
-
REDM0015106
0:08
RISER. Sci fi turbine revs up with stuttering tonal build and fast building air pulses. Extracted from "Knockout Blitz".
-
REDM0015107
0:11
RISER. Rapidly pulsing turbine rise with bend up and air. Extracted from "Mind Hijack".
-
REDM0015108
0:17
RISER. Rapidly pulsing turbine rises as it approaches and builds to a deep whoosh climax. Extracted from "Double Agent".
-
REDM0015109
0:18
RISER. Stuttering turbine with hi whir and air rises with intense whir interjection. Extracted from "Knockout Blitz". 112 bpm (F#min)
-
REDM0015110
0:18
RISER. Rapidly pulsing turbine rises and builds to a deep whoosh climax. Extracted from "Double Agent".
-
REDM0015111
0:14
RISER. Pulsing gritty tone rises and builds with hi grainy synth texture. Extracted from "Bending Time".
-
REDM0015112
0:15
RISER. Rapidly pulsing turbine rises and builds with airy whirs. Extracted from "Bending Time".
-
REDM0015113
0:16
RISER. Distant siren bends up with ethereal synth pad. Extracted from "One Man Army".
-
REDM0015114
0:08
RISER. Turbine pulses slowly and rises beneath a small short whoosh. Extracted from "One Man Army".
-
REDM0015115
0:11
RISER. Stuttering turbine rises over pulsing textural loop. Extracted from "One Man Army".
-
REDM0015116
0:11
RISER. Fluttering turbine rises with whirs, tones and metal squeaks. Extracted from "Into the Abyss".
-
REDM0015117
0:02
RISER. Light suckback with sudden textural stutters at end. Extracted from "Death Race".
-
REDM0015118
0:07
RISER. Dark bass synth stutters and approaches followed by metallic clanging suckback. Extracted from "Upsurge".
-
REDM0015119
0:08
RISER. Metallic ringing leads to an airy engine descent and ambient whoosh. Extracted from "Shadow of a Doubt".
-
REDM0015120
0:07
RISER. Deep bass pulse bends down with frantic string rises. Extracted from "Double Agent".
-
REDM0015121
0:16
RISER. Intense dissonant strings rise beneath pulsing airy texture. Extracted from "Planets Align".
-
REDM0015122
0:09
RISER. Turbine rises beneath airy tonal whir. Extracted from "Into the Abyss".
-
REDM0015123
0:16
RISER. Intense dissonant hi string tremolos rise beneath rapidly pulsing airy texture. Extracted from "Planets Align".
-
REDM0015124
0:13
RISER. Intense dissonant hi string tremolos rise beneath pulsing airy turbine. Extracted from "Dystopia". 140 bpm (Amin)
-
REDM0015125
0:13
RISER. Hi strings rise steadily beneath fluttering airy texture and pulsing turbine rev. Extracted from "Dystopia".
-
REDM0015126
0:09
RISER. Turbine revs up with air, hi tones and electric hum. Cuts out at end with light ambience. Extracted from "Death Race".
-
REDM0015127
0:13
RISER. Distant turbine rise with hi tones and air in large ambience. Extracted from "Knockout Blitz".
-
REDM0015128
0:09
RISER. Turbine revs up with air and electric hum. Cuts out at end with light ambience. Extracted from "Death Race".
-
REDM0015129
0:17
RISER XXL. Pulsing air rises over revving hi turbine. Extracted from "Mind Hijack".
-
REDM0015130
0:15
RISER XXL. Turbine revs up with pulsing air and stuttering synths. Extracted from "Bending Time".
-
REDM0015131
0:23
RISER XXL. Airy turbine rises with electro tones and massive air whoosh. Extracted from "Komorebi".
-
REDM0015132
0:02
WHOOSH. Stuttering pulses build beneath whoosh to suckback. Extracted from "Turbo Boost".
-
REDM0015133
0:03
WHOOSH. Distant zoom passes beneath nearby suckback. Extracted from "Turbo Boost".
-
REDM0015134
0:06
WHOOSH. Deep whoosh swells beneath pulsing airy texture. Extracted from "Dystopia".
-
REDM0015135
0:03
SWIPE. Far vehicle whoosh with air. Extracted from "Knockout Blitz".
-
REDM0015136
0:14
SWELL. Pulsing organ swells and approaches. Extracted from "Double Agent".
-
REDM0015137
0:07
SWELL. Glassy tones pulse rapidly and swell. Extracted from "Komorebi".
-
REDM0015138
0:08
SWELL. Distant metallic tone swells and drifts off. Extracted from "Death Race".
-
REDM0015139
0:11
SWELL. Hi metallic squeal over stuttering airy textural pulses. Extracted from "Mind Hijack".
-
REDM0015140
0:05
SWELL. Distant metallic tone flutters and sweeps by. Extracted from "Death Race".
-
REDM0015141
0:10
SWELL. Warbling metallic pulse drones in large ambience and pans across stereo fields. Extracted from "Bending Time".
-
REDM0015142
0:08
SWELL. Floating crystalline tones swell and suckback with echo. Extracted from "Shadow of a Doubt".
-
REDM0015143
0:10
SWELL. Warbling metallic pulse drones and pans across stereo field. Extracted from "Bending Time". 160 bpm (Gmin)
-
REDM0015144
0:14
SWELL. Ethereal melodic pulses swell and release beneath a light airy tone. Extracted from "Komorebi".
-
REDM0015145
0:13
SWELL. Thin piano pulses swell up and sweep side to side before trailing off. Extracted from "Shadow of a Doubt".
-
REDM0015146
0:08
SWELL. Warm bass hit with light harmonic tone swell. Extracted from "Shadow of a Doubt".
-
REDM0015147
0:05
SWELL. Metallic tonal screech swells and stutters. Extracted from "Death Race".
-
REDM0015148
0:08
SWELL. Metallic ring swells and releases with small metal tap. Extracted from "Shadow of a Doubt".
-
REDM0015149
0:06
SUCKBACK. Long suckback with turbine air and hi tones. Extracted from "Upsurge".
-
REDM0015150
0:07
SUCKBACK. Deep bass ambience builds with fluttering synth rubs and cuts out to only ambience tail. Extracted from "Upsurge".
-
REDM0015151
0:04
BEND (DOWN). Stuttering zoom swells, bends down and fades out. Extracted from "Turbo Boost". Key of D minor.
-
REDM0015152
0:08
BEND (DOWN). Intense cello swells and bends down. Extracted from "Into the Abyss". Key of D minor.
-
REDM0015153
0:11
BEND (DOWN). Intense cello swells and bends down with brass accompaniment. Extracted from "Into the Abyss". Key of D minor.
-
REDM0015154
0:04
BEND (UP). Gritty synth pulses and bends up. Extracted from "Turbo Boost". Key of D minor.
-
REDM0015155
0:07
BEND (UP). Airy brass swells and bends down. Extracted from "Mind Hijack". Key of G minor.
-
REDM0015156
0:08
BEND (UP). Airy metal drone builds and bends up tonally with long reverb. Extracted from "Death Race". Key of G minor.
-
REDM0015157
0:08
BEND (UP). Airy metal drone attacks intensely and bends up tonally and drifts away with long reverb. Extracted from "Death Race". Key of G minor.
-
REDM0015158
0:13
BEND (UP). Airy brass swells and bends down with hi synth tone. Extracted from "Mind Hijack". Key of G minor.
-
REDM0015159
0:06
BEND (UP). Dark gritty bass synth bends ups and back down. Extracted from "Death Race". Key of G minor.
-
REDM0015160
0:18
BEND (UP). Warbling lo synth pulses and bends up in steady rhythm. Extracted from "Bending Time". Key of G minor.
-
REDM0015161
0:06
BEND (UP). Gritty bass synth bends up and back down with distorted guitar doubling. Extracted from "Death Race". Key of G minor.
-
REDM0015162
0:18
BEND (UP). Warbling synth pulses and bends up in steady rhythm. Extracted from "Bending Time". Key of G minor.
-
REDM0015163
0:18
BEND (UP). Warbling hi synth pulses rapidly and bends up in steady rhythm. Extracted from "Bending Time". Key of G minor.
-
REDM0015164
0:20
BEND (UP). Warbling hi synth pulses rapidly and bends up and down in steady rhythm. Extracted from "Into the Abyss". Key of D minor.
-
REDM0015165
0:12
BEND (UP). Dark metal groan rings out in cavernous ambience. Extracted from "Conspiracy Theory". Key of G minor.
-
REDM0015166
0:09
BEND (UP). Gritty synth pulse warbles and tails out. Extracted from "Turbo Boost". Key of D minor.
-
REDM0015167
0:04
STAB (LOW). Gritty synth stab with soft sweeping bass tail. Extracted from "Knockout Blitz". Key of A minor.
-
REDM0015168
0:11
STAB (LOW). Intense gritty synth stab with warbling tone. Extracted from "Mind Hijack". Key of G minor.
-
REDM0015169
0:07
STAB (LOW). Gritty bass synth stab with rhythmic pulse decay. Extracted from "Shadow of a Doubt". 110 bpm (Dmin)
-
REDM0015170
0:07
STAB (LOW). Intense gritty synth pulse with long tail. Extracted from "Mind Hijack". Key of G minor.
-
REDM0015171
0:04
STAB (LOW). Rumbling brass pulse with lo bowed strings. Extracted from "Double Agent". Key of A minor.
-
REDM0015172
0:13
STAB (HIGH). Bright piano pulse with large ambience. Extracted from "Double Agent". Key of A minor.
-
REDM0015173
0:13
STAB (HIGH). Hi bright piano pulse with large ambience. Extracted from "Double Agent". Key of A minor.
-
REDM0015174
0:10
STAB (HIGH). Hi piano pulse with large ambience. Extracted from "Komorebi". Key of G major.
-
REDM0015175
0:10
STAB (HIGH). Piano pulse with large ambience. Extracted from "Komorebi". Key of G major.
-
REDM0015176
0:10
STAB (HIGH). Piano chord pulse with large ambience. Extracted from "Komorebi". Key of G major.
-
REDM0015177
0:07
STAB (HIGH). Percussive drone stab with long echo and light squeal beforehand. Extracted from "Upsurge".
-
REDM0015178
0:08
STAB (HIGH). Hi ethereal pulse with bright ambience. Extracted from "Turbo Boost". Key of D minor.
-
REDM0015179
0:08
STAB (HIGH). Light tonal stab with air and long ambience. Extracted from "Shadow of a Doubt".
-
REDM0015180
0:09
STAB (HIGH). Light tonal stab with air and long ambience preceded by reverse piano hit. Extracted from "Shadow of a Doubt".
-
REDM0015181
0:06
SIREN. Dark synth stab in cavernous ambience. Extracted from "Planets Align". Key of A minor.
-
REDM0015182
0:08
DOWNER. Deep tone bends down with oscillating chirp noise. Extracted from "Death Race".
-
REDM0015183
0:07
DOWNER. Electrical engine powerdown with stuttering turbine rev down, bassy bend and cavernous hit at end. Extracted from "Knockout Blitz".
-
REDM0015184
0:05
DOWNER. Sci fi chargeup with bass synth downer and a fluttering textural synth build. Extracted from "Bending Time".
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REDM0015185
0:14
TEXTURE. Reversed crystalline tones swell and tinkle to a piano note climax. Extracted from "Shadow of a Doubt".
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REDM0015186
0:13
TEXTURE. Light reversed bells tinkle and swell. Extracted from "Shadow of a Doubt".
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REDM0015187
0:10
TEXTURE. Fluttering zappy tone precedes dark airy pulses. Extracted from "Turbo Boost".
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REDM0015188
0:13
TEXTURE. Dark rumbling textures loop beneath ethereal tonal pulse in cavernous ambience. Extracted from "Dystopia". 140 bpm (Dmin)
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REDM0015189
0:46
TEXTURE. Gravely textures pulse in a rhythmic loop. Extracted from "Bending Time". 107 bpm (Gmin)
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REDM0015190
0:13
TEXTURE. Hi string tremolos rise and pulse steadily. Extracted from "Dystopia".
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REDM0015191
0:41
PULSE. Bass string plucks in a rhythmic loop over a steady pulsing bass synth. Extracted from "Double Agent". Key of A minor. 127 bpm (Amin)
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REDM0015192
0:28
PULSE. Metal drum percussion in a steady melodic loop. Extracted from "Komorebi". Key of G major. 120 bpm (Cmin)
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REDM0015193
0:35
PULSE. Intense bass bows with fluttering echo in a steady loop. Extracted from "Into the Abyss". 127 bpm (Dmin)
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REDM0015194
0:37
PULSE. Dissonant string plucks over a glassy bowed rhythmic loop. Extracted from "Into the Abyss". 127 bpm (Ebmin)
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REDM0015195
0:42
PULSE. Electrical tones pulse steadily while airy synth, harmonic and textural pulses develop overhead. Extracted from "Shadow of a Doubt". 109 bpm (Dmin)
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REDM0015196
0:08
PULSE. Bass synth pulses beneath ethereal pad swell. Extracted from "Planets Align". Key of A minor. 120 bpm (Amin)
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REDM0015197
0:25
PULSE. Rhythmic loop of grainy textural pulses and phasing air. Extracted from "Knockout Blitz". 112 bpm (C#min)
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REDM0015198
0:32
PULSE. Rhythmic loop of bass synth builds in brightness and intensity before dropping out at climax. Extracted from "Death Race". Key of G minor. 128 bpm (Gmin)
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REDM0015199
0:34
PULSE. Pulsing bass synth brightens in steady rhythmic loop. Extracted from "Mind Hijack". Key of G minor. 122 bpm (Gmin)
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REDM0015200
0:17
PULSE. Edgy bass synth pulses and builds in brightness in rhythmic loop. Stutters toward climax. Extracted from "Turbo Boost". Key of D minor. 110 bpm (Dmin)
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REDM0015201
0:16
PULSE. Bass synth pulses beneath airy tone and climb in pitch. Extracted from "Planets Align". Key of A minor. 120 bpm (Amin)
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REDM0015202
0:16
PULSE. Rhythmic loop of deep gritty bass pulses and clicks building in brightness and energy. Extracted from "Upsurge". Key of D minor. 140 bpm (Dmin)
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REDM0015203
0:13
PULSE. Deep pulsing hums swell and bend. Extracted from "Knockout Blitz". 112 bpm (Amin)
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REDM0015204
0:32
PULSE. Rhythmic loop of bright bass synth drops out at climax. Extracted from "Death Race". Key of G minor. 128 bpm (Gmin)
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REDM0015205
0:26
PULSE. Grainy bass synth pulses and phases in a rhythmic loop. Extracted from "Knockout Blitz". 112 bpm (Amin)
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REDM0015206
0:17
PULSE. Bass synth pulses slowly in a loop. Extracted from "Mind Hijack". Key of G minor. 122 bpm (Gmin)
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REDM0015207
0:16
PULSE. Bass synth pulses beneath airy tone and climb in pitch with brassy lead synth. Extracted from "Planets Align". Key of A minor. 120 bpm (Amin)
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REDM0015208
0:17
PULSE. Synth pulses flutter across stereo field and builds in brightness and energy. Extracted from "Turbo Boost". Key of D minor. 110 bpm (Dmin)
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REDM0015209
0:31
PULSE. Rhythmic loop of bass pulses and dark percussive taps. Extracted from "Shadow of a Doubt". 146 bpm (Dmin)
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REDM0015210
0:17
PULSE. Dark bass synth pulses build slowly in intensity in rhythmic loop. Extracted from "Knockout Blitz". 112 bpm (Dmin)
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REDM0015211
0:27
PULSE. Bass synth pulses rapidly in a loop. Extracted from "Mind Hijack". Key of G minor. 122 bpm (Gmin)
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REDM0015212
0:16
PULSE. Bass synth pulses rapidly and interchanges with gritty synth in rhythmic loop. Extracted from "Planets Align". Key of A minor. 120 bpm (Amin)
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REDM0015213
0:31
PULSE. Hollow tonal pulses over a steady textural synth in a rhythmic loop. Extracted from "Mind Hijack". Key of G minor. 122 bpm (Gmin)
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REDM0015214
0:08
PULSE. Synth pulses arpeggiate in steady rhythmic loop. Extracted from "Turbo Boost". Key of D minor. 110 bpm (Dmin)
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REDM0015215
0:13
PULSE. Bouncy bass synth pulses rapidly in steady loop. Extracted from "Dystopia". Key of D minor. 140 bpm (Dmin)
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REDM0015216
0:21
PULSE. Bouncy light synth pulses develop in brightness in a rhythmic loop. Extracted from "Mind Hijack". Key of G minor. 122 bpm (Gmin)
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REDM0015217
0:18
PULSE. Dark electric guitar riff builds in brightness in rhythmic loop. Extracted from "Knockout Blitz". 112 bpm (Amin)
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REDM0015218
0:26
PULSE. Bright electric guitar riff in rhythmic loop. Extracted from "Knockout Blitz". 112 bpm (Amin)
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REDM0015219
0:21
PULSE. Fluttering textural air in a rhythmic loop. Extracted from "Double Agent". Key of A minor. 127 bpm (F#min)
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REDM0015220
0:47
PULSE. Bouncy bass synth pulses in a rhythmic loop. Extracted from "Bending Time". 80 bpm (Gmin)
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REDM0015221
0:27
PULSE. Distorted synths pulse and distort rhythmically in a loop. Extracted from "Bending Time". 80 bpm (Gmin)
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REDM0015222
0:30
PULSE. Hollow tonal pulses over a bass synth in a rhythmic loop. Extracted from "Bending Time". 80 bpm (Gmin)
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REDM0015223
0:44
PULSE. Deep bass synth pulses in a steady rhythmic loop. Extracted from "One Man Army". Key of A minor. 145 bpm (Amin)
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REDM0015224
0:33
PULSE. Retro synths pulse rapidly in a driving rhythmic loop. Extracted from "One Man Army". Key of A minor. 145 bpm (Amin)
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REDM0015225
0:26
PULSE. Airy synths pulse rapidly in a reverberant and ethereal rhythmic loop. Extracted from "One Man Army". Key of A minor. 145 bpm (Amin)
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REDM0015226
0:31
PULSE. Edgy synth pulses in a rapid steady rhythmic loop. Extracted from "One Man Army". Key of A minor. 145 bpm (Amin)
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REDM0015227
0:21
PULSE. Ethereal synth pulses and warbles steadily. Extracted from "One Man Army". Key of A minor. 145 bpm (Amaj)
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REDM0015228
0:21
PULSE. Intense synth plucks pulse rapidly and bend up in rhythmic loop. Extracted from "One Man Army". Key of A minor. 145 bpm (Amin)
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REDM0015229
0:41
PULSE. Loop of echoing synth pulses in melodic arpeggio. Extracted from "One Man Army". Key of A minor. 145 bpm (Gmin)
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REDM0015230
0:30
PULSE. Steady bass pulses beneath light ticking. Extracted from "Komorebi". Key of G major. 120 bpm (Gmin)
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REDM0015231
0:26
PULSE. Steady tonal pulses sweep side to side in rhythmic loop. Extracted from "Komorebi". Key of G major. 120 bpm (Gmin)
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REDM0015232
0:20
PULSE. Bouncy melodic pulses pan between the stereo field. Extracted from "Into the Abyss". Key of D minor. 127 bpm (Dmin)
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REDM0015233
0:32
PULSE. Bass synth pulses steady with occasional bend up. Extracted from "Into the Abyss". Key of D minor. 127 bpm (Dmin)
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REDM0015234
0:34
PULSE. Synth tones pulse steadily and flutter rapidly between the stereo field. Extracted from "Into the Abyss". Key of D minor. 127 bpm (Dmin)
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REDM0015235
0:06
PULSE. Airy textures pulse in steady pattern. Extracted from "Conspiracy Theory". 135 bpm (C#min)
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REDM0015236
0:05
PULSE. Airy metallic drone stutters and swells. Extracted from "Conspiracy Theory". 135 bpm (Gmin)
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REDM0015237
0:04
PULSE. Rhythmic loop of plucked hi string pulses over long bows. Extracted from "Planets Align". Key of A minor. 120 bpm (Cmaj)
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REDM0015238
0:04
PULSE. Loop of plucked hi string pulses over a rhythmic bow melody. Extracted from "Planets Align". Key of A minor. 120 bpm (Cmaj)
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REDM0015239
0:04
PULSE. Loop of plucked string pulses over a deep rhythmic bow melody. Extracted from "Planets Align". Key of A minor. 120 bpm (Amin)
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REDM0015240
0:26
PULSE. Rhythmic loop of light melodic plucks and pulsing air rise. Extracted from "Double Agent". Key of A minor. 127 bpm (Amin)
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REDM0015241
0:26
PULSE. Steady loop of pizzicato pulses in ominous chord. Extracted from "Double Agent". Key of A minor. 127 bpm (Amin)
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REDM0015242
0:10
PULSE. Ethereal tonal pulse precedes steady stuttering pad. Extracted from "Turbo Boost". Key of D minor. 110 bpm (Dmin)
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REDM0015243
0:12
PULSE. Rapidly pulsing airy drone swells and fades out. Extracted from "Planets Align". Key of A minor. 120 bpm (Amin)
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REDM0015244
0:37
PULSE. Bowed string tremolos in a steady pulsing rhythm. Extracted from "Into the Abyss". 127 bpm (Dmin)
-
REDM0015245
0:06
PULSE. Airy drone stutters and swells in large ambience. Extracted from "Conspiracy Theory". 135 bpm (G#min)
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REDM0015246
0:07
PULSE. Hi zoom stutters and pans across stereo field. Extracted from "Turbo Boost". Key of D minor. 110 bpm (C#min)
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REDM0015247
0:30
PULSE. Grainy texture pulses in steady loop. Extracted from "Conspiracy Theory". 135 bpm (Amin)
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REDM0015248
0:13
PULSE. Deep bass synth pulses steadily beneath dark bends and droning textures. Extracted from "Dystopia". Key of D minor. 140 bpm (Dmin)
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REDM0015249
0:16
PULSE. Intense synths pulse and stutter in rhythmic pad. Extracted from "Planets Align". Key of A minor. 120 bpm (Amaj)
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REDM0015250
0:13
PULSE. Gritty bass synth beneath pulsing percussion loop. Extracted from "Dystopia". Key of D minor. 140 bpm (Dmin)
-
REDM0015251
0:08
HEARTBEAT. Loop of pulsing knocks and dampened percussion in heartbeat rhythm. Extracted from "Turbo Boost". 110 bpm (Cmin)
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REDM0015252
0:18
CLOCK. Rhythmic loop of rapid light ticks and clock percussion. Extracted from "Mind Hijack". 122 bpm (Dbmaj)
-
REDM0015253
0:15
CLOCK. Rhythmic loop of wood clock ticks with light ambience. Extracted from "Conspiracy Theory". 135 bpm (Gmin)
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REDM0015254
0:15
CLOCK. Rhythmic loop of light metal mechanism movement. Extracted from "Conspiracy Theory". 135 bpm (Dmin)
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REDM0015255
0:34
CLOCK. Rhythmic loop of reverberant clock ticks. Extracted from "Komorebi". 120 bpm (Dbmaj)
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REDM0015256
0:02
CLOCK. Metal mechanism movement and clocks with light ambience. Extracted from "Conspiracy Theory". 135 bpm (Emin)
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REDM0015257
0:29
CLOCK. Rhythmic loop of wooden taps develops with stuttering textural pulses. Extracted from "Shadow of a Doubt". 128 bpm (Cmaj)
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REDM0015258
0:15
CLOCK. Light wooden hit. Extracted from "Conspiracy Theory". 135 bpm (Dmin)
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REDM0015259
0:32
CLOCK. Steady percussion loop of wooden tap builds with lighter ticks in clocklike rhythm. Extracted from "Knockout Blitz". 112 bpm (Gmaj)
-
REDM0015260
0:08
BELL. Medium metal bell rings with slight warble. Extracted from "Knockout Blitz". Key of A minor.
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REDM0015261
0:26
DRONE. Deep gritty bass synth warbles and swells. Extracted from "Double Agent". Key of A minor.
-
REDM0015262
0:28
DRONE. Gritty bass synth pulses and floats steadily. Extracted from "Into the Abyss". Key of D minor.
-
REDM0015263
0:07
SPECIALTY (BREATH). Heavy female breath in cavernous ambience. Extracted from "Conspiracy Theory". 135 bpm (Gmin)
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REDM0015264
0:17
SPECIALTY (GUITAR). Distorted guitar riff stutters in rhythmic loop. Extracted from "Turbo Boost". Key of D minor.
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REDM0015265
0:01
SPECIALTY (GUITAR). Distorted guitar riff fragment. Extracted from "Turbo Boost". Key of D minor.
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REDM0015266
0:20
SPECIALTY (GUITAR). Distorted guitar stutters in steady pulsing loop. Extracted from "Turbo Boost". Key of D minor. 110 bpm (Dmin)
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REDM0015267
0:04
SPECIALTY (PING). Light glassy pulse with short ambience. Extracted from "Death Race".