[Building Suspense >> Action] Music for the perfect escape. Begins with a sense of concealed purpose provided by spare ticking and enigmatic melodies, joined by beats and low strings @:32 as the game begins. An anxious buildup leads to discovery and the chase is on @:58. Tense strings and edgy dumbeks engage us in a game of cat-and-mouse until 1:20, when successful evasion seems to occur. We have a few moments of false security until 1:47, when the chase renews even more urgently as the tempo and pace increase frenetically to the final hit @2:10. The beginning section is good for any clandestine activities with a technological bent, and the latter ones for breakouts and international pursuits.